/**************************************************************** Copyright (C) 2007 David M. Gay Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that the copyright notice and this permission notice and warranty disclaimer appear in supporting documentation. The author disclaims all warranties with regard to this software, including all implied warranties of merchantability and fitness. In no event shall the author be liable for any special, indirect or consequential damages or any damages whatsoever resulting from loss of use, data or profits, whether in an action of contract, negligence or other tortious action, arising out of or in connection with the use or performance of this software. ****************************************************************/ #include "avltree.h" #include /* for free() */ #include #ifndef AVL_memgulp #define AVL_memgulp 256 #endif typedef struct AVL_Mblk AVL_Mblk; typedef struct Node Node; struct Node { const Element *elem; Node *left, *right; int height; }; struct AVL_Mblk { AVL_Mblk *next; Node x[AVL_memgulp]; }; struct AVL_Tree { Node *Top; Node *efree; AVL_Mblk *mb; size_t nelem; AVL_Elcomp cmp; void *v; void *(*Malloc)(size_t); void (*Free)(void*); }; #ifndef AVL_TREE_JUST_IMPL_DECLS AVL_Tree* AVL_Tree_alloc2(void *v, AVL_Elcomp cmp, void *(*Malloc)(size_t), void (*Free)(void*)) { AVL_Mblk *mb; AVL_Tree *T; Node *N, *Ne; size_t L; mb = (AVL_Mblk*)Malloc(L = sizeof(AVL_Tree) + sizeof(AVL_Mblk)); memset(mb, 0, L); T = (AVL_Tree*)(mb + 1); T->cmp = cmp; T->v = v; T->mb = mb; T->efree = N = mb->x; Ne = N + AVL_memgulp - 1; while(N < Ne) N = N->left = N + 1; T->Malloc = Malloc; T->Free = Free; return T; } AVL_Tree* AVL_Tree_alloc(void *v, AVL_Elcomp cmp, void *(*Malloc)(size_t)) { return AVL_Tree_alloc2(v, cmp, Malloc, free); } void AVL_Tree_free(AVL_Tree **Tp) { AVL_Mblk *mb, *mb1; AVL_Tree *T; if ((T = *Tp)) { *Tp = 0; mb1 = T->mb; while((mb = mb1)) { mb1 = mb->next; T->Free(mb); } } } static Node * Node_alloc(AVL_Tree *T) { AVL_Mblk *mb; Node *N, *Ne, *Nrv; mb = (AVL_Mblk*)T->Malloc(sizeof(AVL_Mblk)); memset(mb, 0, sizeof(AVL_Mblk)); mb->next = T->mb; T->mb = mb; N = Nrv = mb->x; Ne = N++ + AVL_memgulp - 1; T->efree = N; while(N < Ne) N = N->left = N + 1; return Nrv; } const Element * AVL_find(const Element *e, AVL_Tree *T) { Node *N; int c; if ((N = T->Top)) { top: if (!(c = (*T->cmp)(T->v, e, N->elem))) return N->elem; if (c < 0) { if ((N = N->left)) goto top; return 0; } if ((N = N->right)) goto top; } return 0; } void * AVL_setv(AVL_Tree *T, void *v) { void *rv = T->v; T->v = v; return rv; } static int avl_findins(const Element *e, Node **pThis, AVL_Tree *T, const Element **found) { /* return 1 if height increases, else 0 */ /* *pThis = this node (possibly NULL). */ /* *found is set to 0 if e does not occur in the tree, */ /* and is otherwise set to the matching element. */ Node *A, *B, *C, *D, *E, *N; int c, hB, hC, hD, hE; if (!(A = *pThis)) { if ((N = T->efree)) { T->efree = N->left; N->left = 0; } else N = Node_alloc(T); N->elem = e; *pThis = N; return 0; } c = (*T->cmp)(T->v, e, A->elem); if (c < 0) { if (!A->left) { if ((N = T->efree)) { T->efree = N->left; N->left = 0; } else N = Node_alloc(T); N->elem = e; A->left = N; if (A->right) return 0; return A->height = 1; } if (!avl_findins(e, &A->left, T, found)) return 0; C = A->left; hC = C->height; hB = 0; if ((B = A->right)) hB = B->height; if (hC <= hB) return 0; if (hC == hB + 1) { A->height = hB + 2; return 1; } hD = hE = 0; if ((D = C->right)) hD = D->height; if ((E = C->left)) hE = E->height; if (hE > hD) { /* easy rotation */ C->right = A; A->left = D; A->height = hD + 1; *pThis = C; return 0; } /* hard rotation */ A->left = D->right; A->height = hB + 1; C->right = D->left; C->height = D->height++; D->left = C; D->right = A; *pThis = D; } else if (c > 0) { if (!A->right) { if ((N = T->efree)) { T->efree = N->left; N->left = 0; } else N = Node_alloc(T); N->elem = e; A->right = N; if (A->left) return 0; return A->height = 1; } if (!avl_findins(e, &A->right, T, found)) return 0; C = A->right; hC = C->height; hB = 0; if ((B = A->left)) hB = B->height; if (hC <= hB) return 0; if (hC == hB + 1) { A->height = hB + 2; return 1; } hD = hE = 0; if ((D = C->left)) hD = D->height; if ((E = C->right)) hE = E->height; if (hE > hD) { /* easy rotation */ C->left = A; A->right = D; A->height = hD + 1; *pThis = C; return 0; } /* hard rotation */ A->right = D->left; A->height = hB + 1; C->left = D->right; C->height = D->height++; D->right = C; D->left = A; *pThis = D; } else /* c == 0 */ *found = A->elem; return 0; } const Element * AVL_insert(const Element *e, AVL_Tree *T) { const Element *rv; rv = 0; avl_findins(e, &T->Top, T, &rv); if (!rv) ++T->nelem; return rv; } size_t AVL_Tree_size(AVL_Tree *T) { return T->nelem; } static void avl_visit1(void *v, Node *N, AVL_Visitor V) { Node *N1; top: if ((N1 = N->left)) avl_visit1(v, N1, V); (*V)(v, N->elem); if ((N = N->right)) goto top; } void AVL_visit(void *v, AVL_Tree *T, AVL_Visitor V) { avl_visit1(v, T->Top, V); } #endif /*AVL_TREE_JUST_IMPL_DECLS*/